white australians have this thing where they seem to think that the dehumanization of aboriginal people was a hundred or so years ago like no up until 1967, aboriginal people were legally classed as fauna they weren’t considered people at all 47 yrs ago that’s not long ago at all
fun fact you used to be able to hunt them :T
that’s real fucked up
The fauna thing is a myth, but up until 1967 indigenous people weren’t counted in the census, which is where it comes from. They were just ignored - it’s actually kind of worse, less attention was paid to them than animals!
Several states did, indeed, often manage Aboriginal affairs through departments that also handled flora, fauna and wildlife.
But there is nothing to show Aboriginal people were ever classed as one and the same, despite the fact they were not being counted in the official human population.
Sol Bellear, now chairman of the Aboriginal Medical Service, says the animal counts in those years were actually far more accurate than the Aboriginal counts.
"In actual fact, back then, they knew how many sheep and cattle and dogs, et cetera, were in Australia (better than) they knew how many Aboriginal people existed here."
Mr Bellear says officials had a sense of the animal numbers because they fit into the important calculations of the time but the Aboriginal numbers did not.
But don’t worry! The fauna thing might be a misconception but it’s true that aboriginal people have been/still are treated horribly by white Australia. The stolen generation is basically still happening today, for example. Go Australia.
I was tagged to do this by earlgreymartini. This never usually happens to me! I don’t know what to answer with so I’ll riff off his answers which are a bit video game and internet experience oriented.
I have cried in two video games - Elite Beat Agents and Professor Layton and the Unwound Future. It helps that they’re both handheld games, so I was playing them both in the privacy of my own bed in the middle of the night. Subtler games have made me feel sad, but never actually cry.
When I was a kid, I got involved in the internet though a combination of Pokemon forums, Neopets oekaki boards, and the forums for a webcomic about dragons. As a result I thought that having a ‘fursona’ was just how people represented themselves on the internet, and it was how it was everywhere.
The PS Vita was the first game console I bought myself, last year - consoles have traditionally been a big ticket Christmas present from my parents. My Dad got a PS3 for free with the purchase of a Sony TV, didn’t realise it was a Blu Ray player and bought himself a separate Blu Ray player on top of it, so got the PS3 because he had no use for it.
I was really not into dressing femininely as a teenager, partially because I thought the best way not to fail was not to try, and partially because of internalised ‘not like the other girls’ syndrome. When my and my friend’s Dalek gijinka cosplay went ‘viral’ (google Dalekettes…) that really boosted my confidence, because even though we got a lot of incredibly gross comments, the reaction was largely uncritically positive! I started wearing dresses a lot more after that.
I was resistant to buying a smartphone for years because of the guilt-spiral inducing cost and because I didn’t want to be contactable all the time, I didn’t like the idea of being compelled to check my facebook messages and emails as they were coming in. But now I’ve had a smartphone for about a year and I check facebook and tumblr all the time. Dammit.
Trying to tag people who might like to do this kind of thing -
Since this conversation has stretched on so long I feel I should note Mia Fey in Ace Attorney is a good example of a woman dying in story with a male main character that isn’t fridging. Even though it furthered Nick’s narrative. She died investigating her OWN case and carrying out her work, and her spirit even came back to help solve it, making her death part of her story as well. Her death was also as much to further Maya’s story, and it was basically a way to get Maya and Nick together as partners, so it was definitely a case of “the plot falls apart without her and now the characters have to scramble around and it takes a new direction because she was so needed”. There was even that moment where Pearl turns into Mia and Maya can finally embrace her sister again- it was so completely about the two of them and Mia being proud of Maya and Maya carrying on for Mia.
And Nick never considered Mia’s death a failure on his part or wound from his past- he just wanted to live up to what she’d taught him and continue her legacy.
And to cap it all off, the third game was as much Mia’s game as it was Nick’s- complete with flashbacks to her first case and a woman she’d put in jail wanting to take out the people she loved to get back at her and THEN MIA MANAGES TO COME AND TAKE HER OUT EVEN AS A DEAD WOMAN.The entire game was like “Mia died, but she’s so badass she’ll beat her enemies even in death.” So like, her death was completely about her narrative and part of her narrative! It’s a great example of how to handle that sort of thing.
Meanwhile Godot was trying to make Mia’s death about him- “she died because of you! She died because I couldn’t protect her~!”, and was shown as wrong in doing so, whereas Nick’s method of respecting her as his hero and mentor and carrying on her legacy was shown as right.
Basically, Ace Attorney will show you how to kill a female character off in a male-centered narrative and not fridge her.
Mia is perfect. One thing I absolutely love about her is that her appearance is incredibly sexualized - in her default outfit her tits are huge, lots of fanservice with channeling - but even though she’s obviously meant to be a sexy powerful woman it is never brought up by the characters unless for a laugh (re: Kodo in the 3rd game where he’s presented as a creepy old perverted man). Phoenix nevers sexualizes Mia, there is absolutely no sexual tension between them, and it’s SO refreshing to have a sexy female main character and a single male character NOT hook up. Their relationship is based completely on respect, understanding and friendship.